Tuesday, 14 November 2017
java 3d program A lot of rectangles in circles
This is main class
package graphs;import javax.swing.*;
public class Graphs {
public static void main(String[] args) {
String title="ALLAH IS ONE";
JFrame f= new JFrame();
f.setSize(300,390);
f.setTitle(title);
paints P= new paints();
f.add(P);
f.setVisible(true);
f.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
}
}
After writing main class create a new class of paints
package graphs;
import javax.swing.*;
import java.awt.*;
import java.awt.geom.*;
public class paints extends JComponent {
public void paint(Graphics g)
{
Graphics2D g2 = (Graphics2D) g;
g2.drawString("An intelligent face", 10, 10);
int i=1,j=1,k=1,l=1,q=1,w=1,e=1,r=1;
for(int h=0;h<20;h++){
Rectangle R= new Rectangle(i,j,k,l);
g2.draw(R);
Ellipse2D.Double E=new Ellipse2D.Double(q,w,e,r);
g2.draw(E);
q+=1;w+=2;e+=10;r+=9;
i+=3;j+=4;k+=5;l+=5;
}
}
}
Output:
java top ten 3D programs
This is main class
package test;
import java.awt.*;
import java.awt.geom.AffineTransform;
import java.awt.geom.Rectangle2D;
import java.awt.image.ColorModel;
import javax.swing.JFrame;
class Test
{
public static void
main(String args[])
{ String title="ALLAH IS ONE";
for(int
i=0;i<3;i++){
JFrame f= new
JFrame();
f.setSize(200,300);
if(i==2)
f.setTitle(title);
paint P= new
paint();
f.add(P);
f.setVisible(true);
f.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
}
}}
After the main class create a new class of
paint and call it in main class
import java.awt.*;
import java.awt.geom.Ellipse2D;
import java.awt.geom.Line2D;
public class paint extends JComponent {
public void
paint(Graphics g)
{
Graphics2D g2
= (Graphics2D) g;
g2.drawString("An intelligent face", 10, 10);
int
i=1,j=1,k=1,l=1;
for(int h=0;h<170;h++){
Rectangle R= new
Rectangle(i,j,k,l);
g2.draw(R);
i+=1;j+=1;k++;l++;
}
}}
Output is
important graphical user interface in java
This is main class
package test;
import java.awt.*;
import java.awt.geom.AffineTransform;
import java.awt.geom.Rectangle2D;
import java.awt.image.ColorModel;
import javax.swing.JFrame;
class Test
{
public static void
main(String args[])
{ String title="ALLAH IS ONE";
for(int
i=0;i<3;i++){
JFrame f= new
JFrame();
f.setSize(200,300);
if(i==2)
f.setTitle(title);
paint P= new
paint();
f.add(P);
f.setVisible(true);
f.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
}
}}
After the main class create a new class of
paint and call it in main class
package test;
import javax.swing.*;
import java.awt.*;
import java.awt.geom.Ellipse2D;
import java.awt.geom.Line2D;
public class paint extends JComponent {
public void
paint(Graphics g)
{
Graphics2D g2
= (Graphics2D) g;
g2.drawString("An intelligent face", 10, 10);
int i=1,j=1,k=1,l=1;
for(int
h=0;h<70;h++){
Rectangle R= new
Rectangle(i,j,k,l);
g2.draw(R);
i+=2;j+=2;k++;l++;
}
}}
Output is
java graphical user interface
This is main class
package test;
import java.awt.*;
import java.awt.geom.AffineTransform;
import java.awt.geom.Rectangle2D;
import java.awt.image.ColorModel;
import javax.swing.JFrame;
class Test
{
public static void
main(String args[])
{ String title="ALLAH IS ONE";
for(int
i=0;i<3;i++){
JFrame f= new
JFrame();
f.setSize(200,300);
if(i==2)
f.setTitle(title);
paint P= new
paint();
f.add(P);
f.setVisible(true);
f.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
}
}}
After the main class create a new class of
paint and call it in main class
package test;
import javax.swing.*;
import java.awt.*;
import java.awt.geom.*;
public class paint extends JComponent {
public void
paint(Graphics g)
{
Graphics2D g2
= (Graphics2D) g;
g2.drawString("An intelligent face", 10, 10);
int
i=70,j=99,k=200,l=249;
for(int
h=0;h<13;h++)
{
Rectangle E3= new
Rectangle(i,j,k,l);
g2.draw(E3);
i-=1;
j+=49;
k+=39;
l-=1;
if(h==0) {
g2.setColor(Color.green);
g2.fill(E3);}
else if(h==1) {
g2.setColor(Color.red);
g2.fill(E3);}
else if(h==2) {
g2.setColor(Color.BLUE);
g2.fill(E3); }
else if(h==3) {
g2.setColor(Color.ORANGE);
g2.fill(E3); }
else if(h==4) {
g2.setColor(Color.pink);
g2.fill(E3); }
else if(h==5) {
g2.setColor(Color.magenta);
g2.fill(E3); }
else if(h==7) {
g2.setColor(Color.cyan);
g2.fill(E3);
}
else if(h==8) {
g2.setColor(Color.black);
g2.fill(E3);
}
else if(h==9) {
g2.setColor(Color.WHITE);
g2.fill(E3);
}
else if(h==6) {
g2.setColor(Color.RED);
g2.fill(E3);
}
else if(h==10) {
g2.setColor(Color.YELLOW);
g2.fill(E3);
}
else if(h==11) {
g2.setColor(Color.darkGray);
g2.fill(E3);
}
else if(h==12) {
g2.setColor(Color.green);
g2.fill(E3);
}
}
}}
Output is
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